Draw Sprite Pos Fixed for GameMaker: Studio
A downloadable asset pack
Draw Sprite Pos Fixed asset is fixing the draw_sprite_pos function with a shader and one script. It corrects "affine" drawing method without using D3D mode. Use very simple:
draw_sprite_pos_fixed(sprite, subimg, x1, y1, x2, y2, x3, y3, x4, y4, colour, alpha);
- True, fixed work of well-known function.
- Perspective drawing.
- Without using 3D.
- Works fast and easy.
- Optimized, clean and commented code.
- Perfect work on all platforms - Windows, Mac, Linux, Android, iOS and other.
- Technical support for all who purchased.
- And even more.
You need intermediate knowledge of GML to use.
Please write a review if you like the asset and tell me your suggestions for improvement. If you found an error in my code or my English, please contact me ;)
My other assets! Fixture editor, LUT shader, physics rope, liquid simulation, textured terrain, custom savegame system, day night cycle, breakable physics objects, shaders and more.
In order to download this asset pack you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:
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