A downloadable asset pack

Buy Now$2.99 USD or more

Forum: Topic

LUT shader is allowing you to use RGB lookup tables that provides you to make any color correction in your game for changing style, mood, making post effects and full color grading. You can actually "port' any color correction from your favorite image editor to GameMaker with a special texture that all correction should be made on.

Share your own LUTs sets in the Reviews Section or in the Forum Topic!

Demo: Download

Features:

  • Color grading with LUTs.
  • Use your favorite color corrections from any image editor.
  • Can be used without application surface.
  • Pretty fast for complex color corrections.
  • Optimized, clean and commented code.
  • Perfect work on all platforms - Windows, Mac, Linux, Android, iOS and other.
  • Technical support for all who purchased.
  • And even more.

You need intermediate knowledge of GML to use.

Please write a review if you like the asset and tell me your suggestions for improvement. If you found an error in my code or my English, please contact me ;)

My other assets! Fixture editor, physics rope, liquid simulation, textured terrain, custom savegame system, day night cycle, breakable physics objects, shaders and more.

Purchase

Buy Now$2.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

lut.gmz 5 MB

Comments

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(1 edit)

How can you use this tool if you don't have photoshop?

Specifically, I intended to use this to convert a full RGB color created by particles into colors in my limited palette. I'm not sure how to make the look up table for this.